A pinball puzzle game

Pinball Whiz!

Every machine has one ball, one hole, and a bin full of parts. Build the board, pull the plunger, and sink the shot — in as few parts as you can manage.

No tilting required

How to play

1

Build your machine

Drag parts from the bin onto the pegs. Tap a part to rotate it, drag it somewhere new, or toss it back in the bin. Some parts come bolted down — you’ll have to work around those.

PULL
2

Pull the plunger

Launch the ball and let physics take it from there: off flippers, through spinners, ricocheting off bumpers. Missed? Tweak a part or two and fire again.

WHIZ!
3

Sink it

Land the ball in the glowing hole to clear the machine. Every board has a par for parts; beat it and you’re not just a whiz — you’re a True Whiz.

What’s in the parts bin

  • Flippers
  • Spinners
  • Pop bumpers
  • Slingshots
  • Stand-up targets
  • Drop targets

Show your work

Par is a suggestion.
Beating it is a lifestyle.

True Whiz!

1 part · par 2 Beat par! 1 under

Efficiency
+650
Precision first try
+500
Style 1 hit · shoot the moon!
+196
Hang time 3.4 sec
+173
Total
1,519

★★★

  • Efficiency Fewer parts, more points. Come in under par for the big bonus.
  • Precision Sink it on the first launch. Every miss costs you.
  • Style Light up targets, ring bumpers, and pull off the occasional trick shot on the way down.
  • Hang time The longer the ball stays in play, the more it earns. Make it work for it.

Earn up to three stars on every machine — and if you nailed it, hit Watch It Again and admire your work.

Never run out of machines

Three ways to play

Today’s Puzzle

A brand-new machine every day. Come back tomorrow for another.

Random Puzzle

A fresh machine every time. Don’t like the look of it? Tap New Puzzle and spin up another.

Puzzle Packs

Six packs of 100 machines each, every one with its own twist:

  1. Grab Bag Classic random machines, locked in.
  2. Twin Flippers A left and a right flipper come pre-mounted.
  3. Obstacle Course Three obstacles already bolted down.
  4. Bumper Crop Three pop bumpers scattered across the board.
  5. Drop Zone A bank of drop targets guards the hole.
  6. Spin Cycle Two spinners, one right in the ball’s path.

From the arcade floor

Screenshots

One ball. One hole.A daily puzzle, endless random machines, and 600 more in packs.
Some parts come bolted down.Locked parts stay put. Build around them.
Plan the bank shot.Flippers, spinners, targets, and bumpers, all yours to place.
Under the sea.Every pack has its own twist. This one: two flippers, pre-mounted.
Beat par, be a True Whiz.Points for efficiency, precision, style, and hang time.
Six packs, 600 puzzles.From Grab Bag to Spin Cycle, 100 machines apiece.
Dress up the cabinet.Pick a theme and a soundtrack, or let each machine surprise you.

Insert coin (optional)

Free to play.
Pro if you’re hooked.

Pinball Whiz Pro

Every theme. Every soundtrack. Everything still to come.

One purchase unlocks every machine theme for the cabinet and playfield, every soundtrack to build by, and whatever we dream up next. Or set the theme to Random and let each machine surprise you.

Classic Midnight Bubblegum Random

The hole is right there.
How hard could it be?

Famous last words. Build a machine, pull the plunger, and find out.